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Re:We Burned Down Players’ Houses in Ultima Online by Ekaros on Tuesday October 04, 2022 @05:09AM (#33078003)
Or towards hyperinflation when the currency generation out paces any sinks thus driving the price levels to outright stupid levels, with only limiting factor being what players can hold and trade.
Re:We Burned Down Players’ Houses in Ultima Online by charlieyu1 on Tuesday October 04, 2022 @09:11AM (#33079813)
Then players simply don’t trade gold. Eventually a new currency appears will facilitate the trades anyway.
Re:We Burned Down Players’ Houses in Ultima Online by tstrimple on Tuesday October 04, 2022 @10:30AM (#33080905)
This is exactly what happened in Diablo 2. You had a gold limit, and the value for gold was so low that players began using Stone of Jordan rings as currency for other item trades.

https://gaming.stackexchange.com/questions/22688/why-did-sto...