Re:Why modern software is slow
by 7speter on Friday September 30, 2022 @02:05PM
(#33038394)
Definitely correct me if Iām wrong, but games have thousands of little cores generating those frames every 17ms, but websites usually rely on a big slow cpu to direct the workflow of tiny packets from some far off network, no?
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Yeah, but the list of things to render still has to be presented to the GPU in less than that time, from the CPU (draw call).