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Re:Zig VP of community comments on Rust by j-pb on Saturday September 10, 2022 @07:21PM (#32795368)
The rust philosophy is very correctness oriented and safety focused. This, combined with a general frustration with how broken software engineering is as a whole, has led to the mindset in part of the rust community that using anything less than very rigorous type checking is unprofessional and dangerous (think Therac-25, https://en.wikipedia.org/wiki/Therac-25).

Zig is in a sense the antithesis to that statement, in that it eschews complex tools like a sophisticated type system, in favour of simplicity and programmer enforced contracts, with the reasoning that it is easier to informally proof correctness of a simple system, than to formally proof correctness of a very complex system. The correctness of the latter often being a somewhat shallow property that is still able to miss the intended semantics (think memory vs logic bugs).

The closest analogy in programming language communities is probably clojure vs scala or haskell. In fact there is an interesting paper on code quality, where clojure compared quite favourably to statically typed languages, despite it's dynamic nature. https://web.cs.ucdavis.edu/~filkov/papers/lang_github.pdf

Re:Zig VP of community comments on Rust by zozbot234 on Saturday September 10, 2022 @07:41PM (#32795465)
Somewhat ironically, idiomatic code in Zig can easily be more correct than unsafe code in Rust. The Rust devs are still working on giving a full semantics for the 'unsafe' superset of the language, and this currently involves quite a few pitfalls that just don't exist elsewhere in the same way.

(And btw, unsafe code cannot be ignored altogether since it comes up naturally in any interaction with outside, non-Rust code. Additionally, idiomatically "safe" APIs can sometimes introduce restrictions that leave some performance gains on the table compared to well-written unsafe interfaces.)

Re:Zig VP of community comments on Rust by j-pb on Saturday September 10, 2022 @07:50PM (#32795517)
Yes I wholeheartedly agree, rust is definitely overpromising in that department. The language has grown too large too quickly imho, and having the compiler as a formally verifying aide when the foundations/axioms aren't defined yet certainly leaves a bad aftertaste for me.

In a sense rust hasn't managed to reach it's de Bruijn criterion yet, see https://lawrencecpaulson.github.io/2022/01/05/LCF.html

However, the very same can be said for zig. Given that it is such a simple language, development has focused on a many interesting things including incredible performance, but one has to wonder if the priority shouldn't have been correctness and a fully working compiler that can handle e.g. packed unions.

Re:Zig VP of community comments on Rust by Ygg2 on Monday September 12, 2022 @04:54AM (#32807604)
> Somewhat ironically, idiomatic code in Zig can easily be more correct than unsafe code in Rust.

If you worry about unsafety in Rust, then you should know you can run miri on your unsafe code to check for undefined behavior, in addition to most C tools used like valgrind, etc.

"Can be more" correct is a bit weaselish (corrolarry it "Can be less"). Sure. You can write bad code in any language. Rust gives you tools to limit sets of memory errors, and on top of that you can use C-standard tools, -AND- even Rust specific tools.

And on top of that it offers sets of tools to eliminate possible errors in safe Rust code (see Clippy).

Re:Zig VP of community comments on Rust by puffoflogic on Saturday September 10, 2022 @08:09PM (#32795635)
> Zig can easily be more correct than unsafe code in Rust.

Surely you're joking, because zig is a joke. As recently as 0.9-rc2 (and probably to this day) `{ .x = if (false) { X(); } }` sometimes calls X. It is not possible to be "more correct" in such a language.

Zig inspired me to think deeply about comptime evaluation and how it could be made into a coherent language, and in that respect it is a useful toy language, but no more. (In zig the comptime idea is incoherent: You cannot run ordinary zig code at comptime because of core differences in behavior. For example, there's no allocation allowed, except that code which appears literally in a comptime block can sometimes append arrays together; but this still means you can't run ordinary code.)

Re:Zig VP of community comments on Rust by josephcsible on Saturday September 10, 2022 @08:11PM (#32795646)
When exactly would that call X? Can you post or link to a whole program where it does?
Re:Zig VP of community comments on Rust by puffoflogic on Saturday September 10, 2022 @08:20PM (#32795695)
It's a known issue, idk, look it up in the github issues. https://github.com/ziglang/zig/issues/3882 is related but not quite the same thing.

ETA: Oh this is even better: `if (false)` code can (as of 0.10) run even outside field assignment: https://github.com/ziglang/zig/issues/12040

Like I said, joke language. I define that as a toy language which is badly broken by design. Kind of like LOLCODE except I doubt LOLCODE runs `if (false)` code.

More issues with `if`: https://github.com/ziglang/zig/issues/10349 https://github.com/ziglang/zig/issues/8952 https://github.com/ziglang/zig/issues/4491 https://github.com/ziglang/zig/issues/5230 https://github.com/ziglang/zig/issues/6444 https://github.com/ziglang/zig/issues/7097

Re:Zig VP of community comments on Rust by anonymoushn on Saturday September 10, 2022 @08:38PM (#32795802)
> https://github.com/ziglang/zig/issues/12040

This one is quite funny. Normally you'd use `if (a) ... else |b| ...` if the type of `a` was an error union, and you'd get the `if` branch if it was not an error and the `else` branch if it was an error. So I suspect that there's a coercion from bool to some error union here. Error unions with lazily computed error sets are allowed, and (as a result of this or of other choices about the ergonomics of conditionally-compiled code that would be made of #typedefs in C) error unions with empty error sets are allowed. Wow.

Re:Zig VP of community comments on Rust by runald on Sunday September 11, 2022 @12:03AM (#32796719)
As someone considering whether to learn rust or zig next for hobby projects, this does seem a pretty big deal breaker for zig, at least in its current state. But since zig still hasn't really even reached the 1.0.0, it is expected to have compiler bugs like this? Or do you believe this is something that can't be fixed due to fundamental language design?
Re:Zig VP of community comments on Rust by kprotty on Sunday September 11, 2022 @11:53AM (#32800682)
It's not expected to have miscompilation bugs like this by 1.0. These are bugs in the stage1 (original C++) compiler implementation, not language design issues as the poster claims. The language still has design issues that are being addressed (result location, async, etc.) but they're unrelated to `if` bugging out in this case.

The stage1 compiler is currently being phased out for the stage2 compiler (Zig implementation). As of current master branch, stage1 is disabled by default (can be re-enabled with `-fstage1`) in favor of stage2.

Re:Zig VP of community comments on Rust by puffoflogic on Sunday September 11, 2022 @12:32PM (#32801033)
Stage2 is like a Band-Aid on an amputee. It is built with stage1. Any compiler built such that `if (false)` branches can run will also miscompile code, even if its source is 100% correct. (Spoiler alert: its source will not be 100% correct.)
Re:Zig VP of community comments on Rust by kristoff_it on Monday September 12, 2022 @09:13AM (#32809625)
It's not uncommon for LLVM releases to come with regressions that cause miscompilations. The compiler toolchain industry is very different from what you seem to think it is.
Re:Zig VP of community comments on Rust by kprotty on Monday September 12, 2022 @08:33AM (#32809186)
1) Stage2 is intended as more than just fixes for stage1; It includes performance improvements, more codegen backends (direct x86/arm/wasm to avoid LLVM, C, etc.), will allow for incremental linking, hot reloading, and more.

2) The miscompilation in question is `if (false) else |capture| {}` not just `if (false)`. The latter is misinformation.

3) Miscompilations are conditional. Saying that the entire compiler is invalid given they exist is like saying rustc is invalid / can't uphold safety invariants given long standing compiler bugs allowing safe code to trigger UB / segfault [0] [1]. Both of such conclusions aren't true in practice.

[0]: https://crates.io/crates/fake-static [1]: https://github.com/rust-lang/rust/issues/25860

Re:Zig VP of community comments on Rust by anonymoushn on Saturday September 10, 2022 @08:20PM (#32795698)
I am only moderately surprised by this, because I have seen some less egrigious intermittent miscompilations in stage1 such as this one: https://github.com/ziglang/zig/issues/11786

I cannot provide the full program in which it failed, and the small programs I tried did not cause it to fail at the time.

I sort of expect these things to be fixed though. Like, eventually both Zig and unsafe Rust will actually have defined semantics, and eventually expressions containing `if (false) { X(); }` will not call X, and so on.

Edit: after seeing the linked issue in a sibling comment, this is even less surprising. stage1's handling of basically any complex expression in struct/tuple literals is quite bad. I've mostly had it crash the compiler, but it's not surprising that it can also just evaluate incorrectly. It seems plausible that the actual solution to all this is to use stage2 instead, but we cannot move all of our programs to stage2 today because we use async.