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Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Wednesday September 07, 2022 @09:55AM (#32750680)
And of course, to run this yourself, you need to pay Apple 100 dollars for a developer account and even then, the app will delete itself after 7 days.

Youre brilliant, you paid for the watch, but you cant use it the way you want because of Apple.

Edit: I have been corrected. 100 dollars buys you 1 year. 7 days is 'for free', so it's basically a tithe.

Re:Show HN: Quake 1 ported to the Apple Watch by refracture on Wednesday September 07, 2022 @10:14AM (#32750925)
I understand the urge to crap on Apple all too well.. but at least have the facts straight. $100 gets you a year; 7 days is for free accounts.
Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Wednesday September 07, 2022 @10:17AM (#32750955)
That's very helpful, thanks. Still totally bullshit though.
Re:Show HN: Quake 1 ported to the Apple Watch by refracture on Wednesday September 07, 2022 @10:29AM (#32751098)
No arguments from me; Apple needs to get over itself and let us side load our apps but they're too greedy.
Re:Show HN: Quake 1 ported to the Apple Watch by viktorcode on Wednesday September 07, 2022 @09:59AM (#32750742)
An app with a dev account signature will not "delete itself in 7 days". You are talking about apps signed with a normal account.
Re:Show HN: Quake 1 ported to the Apple Watch by unicornporn on Wednesday September 07, 2022 @10:12AM (#32750900)
While that may be correct it's still insane you can't port open source software to a device you own without paying a fee.
Re:Show HN: Quake 1 ported to the Apple Watch by FearlessNebula on Friday September 09, 2022 @08:25PM (#32786472)
You don’t have to pay a fee. Any account can sign and side load an app for free, and every 7 days you have to let it check in with apples servers. If you pay $100/year for a developer account, the apps can sit much longer without needing to check in.
Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Wednesday September 07, 2022 @11:10AM (#32751673)
Thank you for the correction, as little as it does to change things.
Re:Show HN: Quake 1 ported to the Apple Watch by Taylor_OD on Wednesday September 07, 2022 @11:05AM (#32751592)
Wait till you find out what dev kits cost for consoles.
Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Wednesday September 07, 2022 @11:07AM (#32751638)
Yes thats a bad thing, too. Two bad things.
Re:Show HN: Quake 1 ported to the Apple Watch by kube-system on Wednesday September 07, 2022 @01:09PM (#32753302)
It's not a developer tool. It's a consumer product.

We would laugh if someone bought a sedan and complained that it can't haul any pallets of goods. Why do we make that complaint for electronics?

Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Wednesday September 07, 2022 @02:38PM (#32754506)
Because that's not equivalent to what's happening here. In this scenario, we bought a 'luxury' sedan (apple watch) that is able carry goods (quake 1) but Toyota wants you to pay them $100 dollars a year for permission to do that (dev account). And they get to decide what goods you're allowed to carry (app store).

It's nonsense.

Re:Show HN: Quake 1 ported to the Apple Watch by kube-system on Wednesday September 07, 2022 @03:00PM (#32754900)
It is an intentional security design choice to make it difficult to run software outside the walled garden.

You might be savvy enough to not be concerned about being fooled into installing malware on your device. But this design decision was not for you.

Re:Show HN: Quake 1 ported to the Apple Watch by omegalulw on Wednesday September 07, 2022 @07:31PM (#32758722)
Come on, burying side loading in a setting and having a giant red warning is good enough to keep the vast majority of users out of using it. No reason they can't offer that technically.
Re:Show HN: Quake 1 ported to the Apple Watch by kube-system on Wednesday September 07, 2022 @07:37PM (#32758785)
It doesn’t, scams and social engineering campaigns that deliver malware via that vector are extremely common.
Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Wednesday September 07, 2022 @07:58PM (#32759037)
Then let those users rot. To give up a fundamental component of computing because a few desperate users figure out how to sideload some garbage on their phones is one of the silliest arguments I've ever seen. Apple locks shit down because it makes them more money, plain and simple.
Re:Show HN: Quake 1 ported to the Apple Watch by kube-system on Wednesday September 07, 2022 @10:12PM (#32760204)
Those users are Apple's target market, you are not.

The main reason people buy Apple devices today is that the software ecosystem is consistent and predictable. This isn't silly, this is a core value proposition.

Meanwhile, millions of Android devices have shipped with with literal malware from the factory. I know because I used to develop custom ROMs to remove the malware that my own carrier installed on my phone.

I doubt Apple is primarily concerned about losing money to side-loading. The vast majority of users purchase apps from the default store on their phone.

Re:Show HN: Quake 1 ported to the Apple Watch by fezfight on Thursday September 08, 2022 @10:01AM (#32765633)
To be clear, people buy iphones because it's a status symbol with good marketing.

But also nothing youve written prevents what both of us want. The average user can use their iPhone as they always have. Those of us who care about freedom could install what we want. Apple sells phones. You dont need to defend everything they do, eh, they dont actually care about you or me.