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Re:Mono 2 released by steelhive on Monday October 06, 2008 @07:13AM (#324777)
There has been some great work for the DLR (rides on Mono/CLR) and it'd make a fantastic platform on which to develop new languages.

But the licensing/patent agreement between Novell and Microsoft only applies to Novell and its customers. Microsoft reserves the right to sue anyone else for violating its patents. Unfortunately I think Novell got little from this deal. And worse yet, I think it'd be irresponsible for any organization (other than Novell or its customers) to develop anything mission critical on Mono. See Wikipedia's entry for more info: http://en.wikipedia.org/wiki/Mono_(software)

Re:Mono 2 released by steelhive on Monday October 06, 2008 @09:38AM (#324889)
Here's the relevant link repackaged to get around the parens problem. http://tinyurl.com/4epkag

Heh. A site written in a lisp-variant has trouble with parens. :-)

Re:Mono 2 released by delackner on Monday October 06, 2008 @09:13AM (#324855)
Could someone please actually respond to this comment? It was downmodded, but checking the url at Wikipedia (his url gets screwed up because it contains parens)

http://en.wikipedia.org/wiki/Mono_(software)#Mono_and_Microsoft.E2.80.99s_patents

And it looks like the Windows Forms and such stuff may be a patent problem.

Re:Mono 2 released by jcl on Monday October 06, 2008 @11:16AM (#324976)
On the other hand, "may be a patent problem" is an appropriate description of any recently written software.

I would expect Microsoft to fulfill its "Linux violates n Microsoft patents" threat before it does the same for Mono: Each programmer using Mono enhances the .NET ecosystem, while each Linux installation degrades Windows' market share.

Re:Mono 2 released by utnick on Monday October 06, 2008 @09:26AM (#324878)
Mono is a very developer friendly open source project as well.

They have great info on how to contribute.

I actually submitted my first open source project patch to mono this weekend! If you are looking for a project to contribute to, I can't recommend mono enough.

Re:Mono 2 released by trapper on Monday October 06, 2008 @06:31AM (#324761)
Does anyone actually use mono?
Re:Mono 2 released by nuclear_eclipse on Monday October 06, 2008 @08:38AM (#324822)
F-Spot, Banshee, and people who want cross-platform Gtk+ apps written in C# as opposed to Python or C++.
Re:Mono 2 released by pchristensen on Monday October 06, 2008 @09:05AM (#324845)
Joel uses it for the Linux and Mac versions of FogBugz.
Re:Mono 2 released by cookiecaper on Monday October 06, 2008 @09:23AM (#324875)
Yes. A lot of flagship GNOME products, in particular, and lots of other people. Mono is cool, man.
Re:Mono 2 released by eduardoflores on Monday October 06, 2008 @04:49PM (#325287)
I think Miguel's post is far more informative: http://tirania.org/blog/archive/2008/Oct-06.html
Re:Mono 2 released by st3fan on Monday October 06, 2008 @09:51AM (#324896)
Would anyone miss mono if it disappeared? I don't think I've ever installed something that required it.

Or is Mono much more popular for desktop/gui applications on GNOME? (Not my world)

Re:Mono 2 released by thomasmallen on Monday October 06, 2008 @09:56AM (#324899)
I think Beagle's in Mono...I know that a number of GNOME apps depend on it.
Re:Mono 2 released by bad_user on Tuesday October 07, 2008 @04:19PM (#326017)
I would miss Mono.
Re:Mono 2 released by jwilliams on Monday October 06, 2008 @04:55AM (#324719)
Aside from Second Life (and Novell), are there any big deployments using Mono?
Re:Mono 2 released by thwarted on Monday October 06, 2008 @05:09AM (#324726)
It's sad that Microsoft made someone else reimplement all this because of licensing restrictions. I mean, it's 2008. What, exactly, does Microsoft have to gain by keeping their language and runtime code proprietary, especially if they are letting someone else reimplement it for other platforms? I bet there would be more Mono deployments if the industry had not already been bitten once by Java's fragmentation.
Re:Mono 2 released by tdavis on Monday October 06, 2008 @06:05AM (#324748)
I feel sort of bad for the Mono team; despite all the hard work put into this release to get .NET 2.0 support implemented, they're still, what? 1.5 versions behind?

When I last toyed with learning ASP.NET 2.0 quite some time ago, I decided I'd wait until Mono 2 was released and there was a solid version of MonoEdit so I wouldn't be stuck working in a VM. That seems like a really long time ago...

Re:Mono 2 released by felixmar on Monday October 06, 2008 @06:52AM (#324769)
Mono is not far behind. .NET 3.5 still uses the 2.0 runtime. Many features like LINQ are supported. Web frameworks like ASP.NET MVC can run on Mono. Mono has Gtk for UI development on Linux. Creating a modern replacement for Gtk like WPF on Windows would have to involve the whole Gnome community. Other newer .NET libraries are mainly for large business use. And Mono also has it's own features like DTrace support on Solaris and OSX which Microsoft can't match on Windows.
Re:Mono 2 released by thwarted on Monday October 06, 2008 @06:47AM (#324767)
Check out how old this message is. It just floored me how long C# has been around.

http://gcc.gnu.org/ml/gcc/2000-12/msg00437.html

Re:Mono 2 released by lst on Monday October 06, 2008 @08:41AM (#324825)
...if you play Mono, you never can tell where the music is really coming from...

(Too bad for Monopoly that Stereo is a well-established standard already...)

Re:Mono 2 released by quasimojo on Monday October 06, 2008 @11:48AM (#324999)
upmod if you tried mono, liked it, but just couldn't stand seeing files with .exe and .dll extensions on your linux box
Re:Mono 2 released by icey on Monday October 06, 2008 @05:16PM (#325312)
While I agree with your sentiment, could we not start with the "upmod if" posts?