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Re:Local simulation feature to be removed from all Autodesk ... by mr-pink on Friday August 12, 2022 @10:21PM (#32446359)
are you kidding? what if microsoft/apple started charging you every time you save a file or add a monthly fee for undo/redo? should i pay a fee every mile i mouse my mouse? rent-seeking bs needs to stop.
Re:Local simulation feature to be removed from all Autodesk ... by CoastalCoder on Friday August 12, 2022 @10:27PM (#32446386)
One difference is that Apple nor Microsoft has a natural monopoly.

There's a hassle of changing OS's, but ultimately it's a market in which the must compete.

Re:Local simulation feature to be removed from all Autodesk ... by JacobThreeThree on Saturday August 13, 2022 @12:55AM (#32447036)
This is all just one giant opportunity for a company that actually wants to cater to what customers want.
Re:Local simulation feature to be removed from all Autodesk ... by diffeomorphism on Saturday August 13, 2022 @01:49AM (#32447266)
That is part wishful thinking and part misunderstanding the market. These are "industry standards" and you are thus completely locked in. Thus, when Adobe switched to their subscription model, what people wanted was a software that is 100% compatible and looks and functions identically, but without the bullshit. Surprise that does not exist because only Adobe can legally offer that.
Re:Local simulation feature to be removed from all Autodesk ... by vagrantJin on Saturday August 13, 2022 @03:18AM (#32447632)
All Adobe did was lock out small players who have found alternatives. Blender comes to mind. Even big studios have blender somewhere in their workflow. Its a marvel.
Re:Local simulation feature to be removed from all Autodesk ... by anigbrowl on Saturday August 13, 2022 @01:34AM (#32447205)
Displacing the long-time market leader would take 5-10 years and a lot of money and defensive litigation. Autodesk was the premium CAD software when I got my first job building computers in the 1980s. I think it's a little silly to call it an opportunity unless you have $10s of millions in capital to get the ball rolling.

Of course you could take an open-source approach like Blender, but that's a 20-30 year climb.