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Re:Justin Kan: Web3 games don’t need to lure players with pr... by Mo3 on Wednesday August 10, 2022 @03:49PM (#32417476)
> I question how desirable that even is.

I agree, and would go even further - is this even desirable to the creators of the game? Sounds a lot like shooting themselves into the foot. They profit off having closed ecosystems and kids having to buy skins instead of already owning them from somewhere else

Re:Justin Kan: Web3 games don’t need to lure players with pr... by vitaflo on Wednesday August 10, 2022 @04:10PM (#32417721)
This is exactly why game makers will never do this. They make money on churn. Put out a new game, users must buy all new skins. If you allow porting of skins you drastically reduce your profit. It’s just a stupid business decision. Companies like walled gardens for a reason.
Re:Justin Kan: Web3 games don’t need to lure players with pr... by presentation on Wednesday August 10, 2022 @09:31PM (#32420584)
What if importing skins incurs a fee?
Re:Justin Kan: Web3 games don’t need to lure players with pr... by eli on Thursday August 11, 2022 @09:26AM (#32425240)
Why not let me just import any random skin for a fee? If I'm making money on the import fees, why would I limit myself to just skins that a user has already previously purchased somewhere else?