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Re:Modern cloud for multiplayer games by paulgb on Thursday June 30, 2022 @12:42PM (#31935125)
If you look at the cli screencast, it appears to be using fly under the hood.
Re:Modern cloud for multiplayer games by dsiddharth on Thursday June 30, 2022 @12:48PM (#31935203)
Yep, we love Fly.io! We're building our platform-as-a-service on top of Fly and augmenting it for gaming-specific needs.
Re:Modern cloud for multiplayer games by remram on Thursday June 30, 2022 @07:30PM (#31940087)
I thought fly.io like most cloud offerings was not really meant for hard-realtime applications? Especially those "serverless" runtimes, in fact.