For example: "The Immoral Design of Diablo Immortal" - https://www.youtube.com/watch?v=o17lBUZgjTs
Also isn't the "video games rotting people's brain" complaint always laughed at in circles like HN? Is that really the parallel you want to make? Plus people generally only say that in relation to kids. I'm not advocating for kids (or anyone) to use pot. I am saying the personal productivity angle is a weak line of argument and is usually masking some other objection to pot since the same argument is not used in other discussions in which it is equally applicable.
Weed bros get real touchy when anybody suggests something bad about it. Inb4 "alcohol is worse". I'm still for legalization but people need to stop getting so defensive.
1. Putting people in prison for using it causes more harm than the actual usage of it does.
2. The threat of state force being used to strip people of their freedoms is not an effective deterrent. The war on drugs is an objective failure.
3. The war on drugs was nonsensical to begin with. You are legally free to drink bleach. You can legally drink yourself to death on alcohol. You can legally consume enough caffeine to give yourself a heart attack and die on the spot. You can legally smoke 100 packs of highly addictive and harmful cigarettes a day. But you can't legally consume cannabis, which remains a schedule 1 drug?
Legalisation is of utmost importance not because cannabis is good and we ought to encourage consumption, but because the alternative (criminalisation) is irrational, morally reprehensible, and a costly waste of taxpayer resources.
There is no good that comes from criminalisation, only more harm, more waste, and more people being stripped of basic human rights for no justifiable reason.
Again, it's not about wanting to encourage the sale of it, it's that the alternative (criminalisation) causes more harm than good.
To your point, I'm all for having a surgeon general's warning on cannabis products, restricting the sale to age 25+ (when the prefrontal cortex is much closer to finishing development), and other measures that may reduce harm, rather than increasing it.
Your framing of the situation is just remarkably wrong considering the entire legal history of marijuana in the US.
Circa 2005, a non-trivial percent of students sat in the back of lecture halls playing WoW during classes.
Games have gotten terrifyingly more addictive since then, though you don't hear so much about games ruining lives anymore in the news. Maybe it just isn't newsworthy anymore?
My experiences of marijuna is that it can loosen the societal conditioning on "productivity", and reveal the lack of purpose and meaning in one's life. It's liberating to realize the a lot of the conditioning don't matter as much as it seems.
It's at this point, that it's tempting to continue and just have fun. Here though, is the space in which one can discover one's purpose from within, with societal and external expectations muted. It's paradoxically that here, connecting with that purpose, brings life and joy outside of the mental states that marijuana can bring. When one makes conscious contact with that inner, unconditioned purpose, marijuna is something that is fun that one can occasionally enjoy, but not as a substitute for purposefully living.
Didn't China do almost exactly that?
But yeah, we should educate people so they notice if this happen due to view games, or Facebook too.
Definitely not the exact same kind of threat, since video games don't make you dumber like pot, but there is a real risk that a person substitutes accomplishing things in real life in favor of accomplishing things in a video game.
Your comment is kind of whataboutism. You're not really refuting what he's saying, just bringing up a separate topic
Using weed is a recreation activity. Most recreation activities will have a negative impact on your life if they are not done in moderation. I don't think that is necessarily a problem and the fact that this generally isn't discussed in other contexts might indicate that people are subconsciously using this an excuse when their true objections to weed originate somewhere else.
Weed may be unique in allowing such a constant level of intoxication with relatively mild side-effects. I think that's how it gets people. Such addiction is not that uncommon and I've watched legalization in Canada with a mix of appreciation (I still do believe it should be legally available) and apprehension (I think we're about to see a small but significant % of an entire generation end up in the same place I've been for the last ~10 years.)
Cannabinoid Hyperemesis Syndrome
Weed has non-acute negative effects on cognition for 7 hours to 3 weeks after use, dropping off most significantly after 72 hours of abstinence.
https://jamanetwork.com/journals/jamapsychiatry/article-abst...