Re:Owncast is a self-hosted live video and web chat server
by paulmd on Monday June 20, 2022 @02:00PM
(#31813445)
> If you have a good home connection with a decent, no-cap upload, there's no need to pay a cloud provider either.
serving viewers directly from your home IP means they know your home IP, and there's definitely already trends both to fuck with streamers generally, and specifically in games to DDOS people and get them dropped from the game.
Usually the mechanism for leaking IP data is voice chat (since that's often implemented via P2P because game companies are cheap) but you're talking about making your home IP available to everyone who connects to your stream.
"Your computer is broadcasting an IP!" advertisements aside... there are scenarios where that's a problem, specific IPs can certainly be DDOSed off the internet and that means a streamer won't be able to stream anymore.
Re:Owncast is a self-hosted live video and web chat server
by chrismorgan on Wednesday June 22, 2022 @03:55AM
(#31833172)
> since that's often implemented via P2P because game companies are cheap
You implement it peer-to-peer for lower latency, not because you’re cheap.
Re:Owncast is a self-hosted live video and web chat server
by idiotsecant on Monday June 20, 2022 @01:08PM
(#31812776)
I think the benefits that twitch provide go beyond just bandwidth. There might be enough bandwidth on a good home connection but onboarding users, building a community, getting sales to advertisers to support the service, etc are all core function that would be quite difficult for a sole provider to handle.
> your have 300 viewer on average
> a healthy 30 hours per week
I get that live-streaming on twitch is a whole thing, but many streamers would be really happy to get 30, or even 3 viewers, and don't stream anywhere near 30 hours a week. If you have a good home connection with a decent, no-cap upload, there's no need to pay a cloud provider either.