Re:Show HN: Visualizing the math that powers 3D character an...
by diegomacario on Monday June 13, 2022 @02:37PM
(#31729611)
To be honest I don't see this as such a bad thing. Google Chrome has 70% of the browser market share, while Safari has 4%. I don't think there's anything wrong with prioritizing more popular platforms, specially when you just want to ship a project that you worked on in your spare time to learn new things.
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Re:Show HN: Visualizing the math that powers 3D character an...
by dylan604 on Monday June 13, 2022 @02:40PM
(#31729676)
Again, why I offered learning what was specific to Chrome and no longer using them for future projects. Yet more learning on top of the learning
Re:Show HN: Visualizing the math that powers 3D character an...
by dahart on Monday June 13, 2022 @03:30PM
(#31730510)
What evidence is there that anything Chrome specific was used? Safari’s WebGL support has come later than others, and there are reports of WebGL being slower on Safari than Chrome, for example https://developer.apple.com/forums/thread/696821 It’s possible your incredulity maybe should be directed towards Safari and not someone trying to do their best?
Re:Show HN: Visualizing the math that powers 3D character an...
by Hammershaft on Monday June 13, 2022 @07:01PM
(#31732818)
Despite using firefox and wantind cross browser projects I think the learning involved in browser compatibility is a LOT less interesting then about the math behind animation.
Re:Show HN: Visualizing the math that powers 3D character an...
by dylan604 on Monday June 13, 2022 @08:13PM
(#31733286)
If one cannot take valid criticism when posting publicly their pet projects, then don't post publicly.
Re:Show HN: Visualizing the math that powers 3D character an...
by macintux on Monday June 13, 2022 @10:13PM
(#31734062)
You won’t find many people who consider this “valid” criticism. This is a pet project for educational purposes and you’re complaining because they’re not equivalently efficient on every platform.
Re:Show HN: Visualizing the math that powers 3D character an...
by dylan604 on Wednesday June 15, 2022 @01:31AM
(#31749443)
`Meh. Just because "it's out of scope of what I planned" doesn't mean that with a few critiques/pointers along the way that it couldn't be better.
I understand the "let's do this for the lulz and see what happens/learns/etc", but once you feel like it is "good enough" that you post it to the public (for let's face it, publicity/showing off/self-promotion), you HAVE to expect that some people might think it isn't good enough and here's some ideas to make it better.
That's not to say that what was posted is shite. It's just with a bit more...it could be even more.