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Re:It costs $110k to fully gear up in Diablo Immortal by Al-Khwarizmi on Sunday June 05, 2022 @12:33PM (#31632472)
Precisely, Nintendo tried a sane sales model with Super Mario Run back in 2016. You would have access to some levels, then pay and unlock the rest. No more in-app purchases, IIRC.

The reaction was a lot of angry comments about the game being locked and that it should be free-to-play, etc.

Their next games (like Mario Kart Tour) went back to the exploitative loot box model.

Re:It costs $110k to fully gear up in Diablo Immortal by cehrlich on Sunday June 05, 2022 @01:34PM (#31633097)
Mario Run was also just not a very good game (this is obviously an opinion, but still…). I wonder how it would go if Nintendo tried releasing an actual good game for $10 or some other amount, not an infinite runner with a Mario skin.
Re:It costs $110k to fully gear up in Diablo Immortal by geraldwhen on Sunday June 05, 2022 @02:32PM (#31633618)
It wasn’t an infinite runner. It was puzzle levels with blocks you stopped on and timed jumps.

Anyone who describes Mario run as an “infinite runner” didn’t play it.