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Re:Ask HN: What game do you wish existed? by scotty79 on Wednesday May 25, 2022 @02:09PM (#31508302)
The game "Bang! Howdy!" comes to mind. There was a mixture of realtime and turn based where you could queue an order for each of your units, but it will be executed only after cool down from the previous order passes. All cooldowns were ticking down in sync according to global clock. The unit without queued orders and off cooldown was just staying in place and the orders issued to it were executed on the next tick.

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