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Re:Bevy 0.7: data oriented game engine built in Rust by reitzensteinm on Friday April 15, 2022 @07:02PM (#31047010)
I have looked through the source to both your engine and Bevy.

It's nice that you've found your niche, but Bevy attempting to follow would be a big mistake.

The abstractions you use work OK in a world where everything looks like Quake, but they're simply not universal.

An engine like yours should be built on top of Bevy, it shouldn't be part of Bevy.

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