Re:3D Software Rendering Technology of 1998's Thief: The Dar...
by whoopdedo on Sunday April 10, 2022 @11:55AM
(#30978258)
The story goes that the editor wasn't initially made public because they thought it would be too difficult to use. After some persistent requests, they let a few people have the editor as a trial. Even without any documentation they were able to make new maps from scratch, which convinced Looking Glass. The tools were then included with every release of the games afterwards.
Seems to be downloadable at https://www.ttlg.com/forums/showthread.php?t=141708 (and have a bit of a niche following)
Googling the name also turns up a comprehensive 4-part YouTube video series from 2012-2013 showcasing the UI and how to build a level: https://youtu.be/C0dHgEaUCEQ (20:02), https://youtu.be/A1wm0RZXlh0 (41:50), https://youtu.be/UlVJHCcaUAo (27:45), https://youtu.be/yyq5Z2ioM-0 (11:31)