Re:Heaps: A free, open-source and cross-platform game engine
by JoeyJoJoJr on Sunday April 10, 2022 @07:49AM
(#30976253)
+1 for Kha. I have been getting crazy good performance with the WebGL target. I also much prefer its immediate mode API, as apposed to Heaps’s display list (or scene graph). I was also able to build out a full editor with this fantastic library https://github.com/armory3d/zui
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