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Re:Heaps: A free, open-source and cross-platform game engine by larsiusprime on Saturday April 09, 2022 @10:16PM (#30973907)
As a longtime Haxe gamedev:

- Heaps is powerful and used by two of biggest and most successful Haxe gamedev companies (Shiro Games, Motion Twin, and I guess the Dead Cells spinoff company is a third now)

- HaxeFlixel is friendly and well-documented and used by some smaller but still successful gamedev companies, and is much more popular in the indie and game jam scene (also HaxeFlixel is 2D-only, Heaps is 2D and 3D)

- There's other noteworthy engines, Kha for instance. Also proletariat (Spellbreak) uses an Unreal engine integration with Haxe.

Re:Heaps: A free, open-source and cross-platform game engine by JoeyJoJoJr on Sunday April 10, 2022 @07:49AM (#30976253)
+1 for Kha. I have been getting crazy good performance with the WebGL target. I also much prefer its immediate mode API, as apposed to Heaps’s display list (or scene graph). I was also able to build out a full editor with this fantastic library https://github.com/armory3d/zui