News for hackers. Stuff that matters.
Re:Hyper-realistic digital humans in Unity by fendy3002 on Tuesday March 22, 2022 @09:03PM (#30773640)
> - open up to non-gaming gfx tech sectors: broadcast, movies, simulation, etc.

This is a big one, and I guess will be true in the near future if not already. If their tech is easy / common enough, some sites will benefit greatly from this, such as virtual museum / zoo, better google street view interface, virtual space exploration and physics demonstration for educational purpose, etc.

Re:Hyper-realistic digital humans in Unity by hackernewds on Tuesday March 22, 2022 @11:09PM (#30774437)
They have explicitly stated in earnings calls and their strategy documents that their focus is not only on gaming, but also owning the toolsets of the metaverse