Re:Hyper-realistic digital humans in Unity
by Jare on Tuesday March 22, 2022 @06:07PM
(#30772198)
Cutscenes work a lot better (more immersive) if they can correctly reflect runtime-defined assets, e.g. your own character with your customizations, gear and clothes, etc, or the dynamic state of the environment in which gameplay was happening: destruction debris, current time of day, and such.
[ Parent
| on HN ]