I've been contracting on a "modern" mac app in SwiftUI for the last few months, one of the issues I see is that you can't actually get that far without AppKit right now unless you have the luxury of supporting only the latest macOS. Even then people often just don't upgrade their OS until they buy a new computer so you're stuck with whatever version of SwiftUI. It's a bit of a weird time for macOS development.
AppKit may go away eventually, but _today_ it's still required to write a good Mac app even if you can use SwiftUI for large portions.
My experience on this project has also taught me that AppKit can be made to play quite nicely with SwiftUI. The AppKit code is encapsulated well, and from the outside gets instantiated and included exactly as if it were a SwiftUI component.
I’ve bridged several UIKit components into SwiftUI and it’s been fine. You have to be careful with Auto Layout, my approach was to divide into separate UIView and then wrap those in UIViewRepresentable, thus leaving the layout to SwiftUI. But that was the main thing to keep in mind.
Catalyst is clearly an interim solution for a fairly narrow group of developers. If someone is planning on targeting macOS only then they can ignore it.
As a longtime Mac developer, I'm not super impressed. It's cool to get a build going for macOS quickly, but the effort required to make a non-trivial Catalyst app not suck turns out to be very significant.
I would definitely not even dream of using it to build a Mac-first/Mac-only app. The (debatable) advantages of UIKit over AppKit are just not even close to enough to outweigh the difficulty involved in making a good Catalyst app. The benefit of Catalyst is bringing an existing iOS codebase over and/or sharing code between platforms. It is not a better way to make a Mac app on its own merits.
The problem specifically with books is more that developer attention is split between Catalyst (UIKit), SwiftUI, and (AppKit | UIKit), and if you’re going to document something in this space, everything that isn’t AppKit has a larger audience.
But I do need to point out that AppKit is now in the position Carbon was in during the 2000’s — the future on macOS, if there is one, is evidently UIKit via Catalyst or SwiftUI no matter what assurances Apple makes. I would not advise a new developer to learn AppKit at this point in time.