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Re:WebGL Endless Forest by dubya on Tuesday October 04, 2011 @09:04PM (#3073689)
Nice (in Chrome and Firefox)! Any idea why this doesn't work in Safari? I just get a spinning circle.
Re:WebGL Endless Forest by magicalist on Tuesday October 04, 2011 @10:06PM (#3073822)
Do you have WebGL enabled in Safari? (it isn't by default)

To turn it on, first turn on the Develop menu in Advanced Preferences, then select "Enable WebGL" in the Develop menu.

Re:WebGL Endless Forest by dubya on Wednesday October 05, 2011 @09:15AM (#3075421)
Yep, WebGL is enabled. I don't get the unsupported browser message, just the same spinning circle that the other browsers have, except this one doesn't go away.
Re:WebGL Endless Forest by joahua on Tuesday October 04, 2011 @09:48PM (#3073778)
Working on an old PC without supported graphics drivers/hardware - any chance of a video?
Re:WebGL Endless Forest by fragsworth on Tuesday October 04, 2011 @10:18PM (#3073854)
Wow... No 3D card? That's a SERIOUSLY old PC.
Re:WebGL Endless Forest by joahua on Tuesday October 04, 2011 @11:10PM (#3073998)
It's (probably, as I didn't build it - Radeon HD3400 for those who know better) 3D capable but apparently not on the WebGL support list of FF/Chrome/whatever.
Re:WebGL Endless Forest by keeperofdakeys on Wednesday October 05, 2011 @05:34AM (#3074919)
Chrome and firefox blacklist webgl on certain setups, but you can force-enable it. On chrome, put about:flags in your urlbar. As well as being able to enable webgl, there are many other goodies there. On firefox, put about:config in your urlbar, search for webgl, and enable the force-enabled option. Your system will either crash, freeze or display an endless webgl forest...
Re:WebGL Endless Forest by codedivine on Wednesday October 05, 2011 @02:09AM (#3074460)
That should theoretically support WebGL. I remember running WebGL on a Radeon 3200. Check from amd.com for new drivers.
Re:WebGL Endless Forest by bitops on Tuesday October 04, 2011 @07:58PM (#3073552)
Very cool! Is the source for this available anywhere?
Re:WebGL Endless Forest by DanielRibeiro on Tuesday October 04, 2011 @08:01PM (#3073557)
It is not obfuscated. View source fot the code, and for the linked libraries (also not obfuscated).
Re:WebGL Endless Forest by christoph on Tuesday October 04, 2011 @08:13PM (#3073589)
Seriously cool. Many thanks for not obfuscating the source :)
Re:WebGL Endless Forest by DanielRibeiro on Tuesday October 04, 2011 @10:02PM (#3073816)
Thanks, but I just submited. It is copyrighted to OutsideOfSociety 2011, http://oos.moxiecode.com/. They did the great job.
Re:WebGL Endless Forest by jebblue on Tuesday October 04, 2011 @10:33PM (#3073902)
Looks great on my over 5 year old PC running Ubuntu 64 bit (yes PC != Windows!) with an nVidia 6800 and Google Chrome browser.

Both CPU cores were at 70% though.

Re:WebGL Endless Forest by fybren on Tuesday October 04, 2011 @09:37PM (#3073746)
Something innately eerie about this, nice work. Did you come up with the "scene" yourself or is it borrowed from somewhere?
Re:WebGL Endless Forest by boop on Tuesday October 04, 2011 @10:34PM (#3073911)
Nice work! Where is the music from?
Re:WebGL Endless Forest by biot on Tuesday October 04, 2011 @10:38PM (#3073916)
Click the (i) Info button in the top left.
Re:WebGL Endless Forest by kv0 on Wednesday October 05, 2011 @08:31AM (#3075305)
Hm i get an 404 on wordpress :-|
Re:WebGL Endless Forest by zobzu on Tuesday October 04, 2011 @11:06PM (#3073989)
that's pretty cool. It's fluid and nice. Rare enough for WebGL ;-)
Re:WebGL Endless Forest by mkilling on Wednesday October 05, 2011 @12:38AM (#3074246)
Hey guys, let's please stop posting all those trivial WebGL and CSS3 demos on HN, ok?