Re:Apple Mac Studio
by otterley on Tuesday March 08, 2022 @02:26PM
(#30605103)
Tell the game developers! They need to hear from you that the demand is there.
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| on HN ]
Re:Apple Mac Studio
by NorwegianDude on Tuesday March 08, 2022 @02:46PM
(#30605596)
Giving Apple more power by making software for their products for free that Apple wants a large cut from doesn't sound like a good idea.
Make games for Linux, and let Apple figure out a compatability layer to make it work on their products. That's the way it should be.
Apple doesn't get a cut of software that's sold outside the App Store on MacOS.
And the most performant MacOS APIs for graphics rendering aren't on Linux AFAIK. Besides, game developers generally eschew compatibility layers because they harm performance.
> Apple wants a large cut from doesn't sound like a good idea
It sounds like a good idea if it leads to higher profits. Sony, Microsoft, and Nintendo all charge game developers similar fees.
Re:Apple Mac Studio
by NorwegianDude on Tuesday March 08, 2022 @03:51PM
(#30606743)
Maybe short term. Helping a company grow that is know to lock down their products and force developers to pay them for access might not be the best long term plan overall.
There's more demand for streaming games, than games for Macs.
Desktop Macs with GPUs even remotely capable of gaming are not that plentiful.
Has everybody forgotten about Apple Arcade? It has all the hits like Angry Birds and Fruit Ninja!
Apple Arcade actually has some great stuff. Even all the rebadged "+" games are much improved since Apple forbids IAP in Arcade. The game play loops have been redesigned to actually be fun. Thumper+, Winding Worlds, and What the Golf are some of my favorites.