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Re:Hidetaka Miyazaki sees death as a feature, not a bug by slothtrop on Wednesday March 02, 2022 @02:48PM (#30532001)
Yeah I get it. It's funny because, despite ER having a map, I feel way more lost in the open world. DS games may have had a few branching sections but they're more or less linear, here you're having to just pick a direction and hope to find something. And then you encounter all these random bosses that seem overpowered and calculating when would be best to fight them.

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