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Re:Sunsetting the Bethesda.net launcher and migrating to Steam by paulryanrogers on Tuesday February 22, 2022 @07:21PM (#30435843)
> I can buy games with confidence and know they will run - even if school requires a Mac next year or the only machine around is Dad's Linux laptop.

This hasn't been my experience. Plenty of Steam games have fallen by the wayside as operating systems evolve. GOG is slipping in this regard as well, but began as a way to buy and run older games. It also provides some nice pressure for Steam and its publishers to compete and reduce DRM.

Then there is Mac dropping 32 bit support, to which Steam seems to have thrown up their hands.

Re:Sunsetting the Bethesda.net launcher and migrating to Steam by philistine on Tuesday February 22, 2022 @09:01PM (#30436662)
> Then there is Mac dropping 32 bit support, to which Steam seems to have thrown up their hands.

Steam's copy on a 32-bit title is much better than GOG. It's big, it's in red, it's clear that this title is limited because its 32-bit.

On GOG, you have a small line of text at the bottom of the Mac system requirements. That's way too small a warning (try to find it on this page: https://www.gog.com/game/darwinia)!

Re:Sunsetting the Bethesda.net launcher and migrating to Steam by ziml77 on Tuesday February 22, 2022 @09:56PM (#30437038)
It's not just small, it's actually contradictory! It says minimum macOS version is 10.15 but then says that the game is 32-bit so it won't run on macOS 10.15 or higher.