Re:Sunsetting the Bethesda.net launcher and migrating to Steam
by ssl232 on Tuesday February 22, 2022 @05:54PM
(#30435045)
It's in this situation where pirating the game is 100% justifiable. You literally own it already.
Re:Sunsetting the Bethesda.net launcher and migrating to Steam
by baud147258 on Wednesday February 23, 2022 @04:41AM
(#30439398)
It's exactly what I did last time I couldn't play a game I bought on Steam because of third party DRM issues; though that time it was with Ubisoft and their new uplay that wasn't compatible with the game (and I don't think I had my uplay account information anyway)
Re:Sunsetting the Bethesda.net launcher and migrating to Steam
by squeaky-clean on Tuesday February 22, 2022 @09:01PM
(#30436663)
My Steam copy of the original Crysis has the same issue. Not necessarily Steam's fault, but other publishers can always stack their own DRM on top of the Steam DRM. And yep, EA published Crysis.
Re:Sunsetting the Bethesda.net launcher and migrating to Steam
by Macha on Tuesday February 22, 2022 @06:01PM
(#30435099)
Similarly EA banned my Steam issued Red Alert 3 key from multiplayer because it had been used by too many users and refused to help.
I never shared the key anywhere, and only installed it on 3 machines over 5 years.
I generally trust Valve to treat me fairly, but EA, Ubisoft, Konami and Bethesda (ZeniMax) have not earned that same trust.