Re:SNES Development Part 1: Getting Started
by eddieroger on Friday February 11, 2022 @09:28AM
(#30301840)
Get ready to scroll if you do. The first significant chunk of the document was around Nintendo's (in)famous licensing process and instructions. It wasn't surprising, but confirms a lot about what we hear regularly about Nintendo of the 80s and 90s being hard to work with because of licensing and the way they treat third-party developers.
Re:SNES Development Part 1: Getting Started
by john-doe on Friday February 11, 2022 @09:36AM
(#30301936)
You might also enjoy this piece about the Nintendo Game Processor, and its software, the “Mario Factory.” https://lunduke.substack.com/p/nintendo-game-processor-the-l...
The official developer manual? I want to flip through that just to learn more about the system and the context for game development at the time.