Re:SNES Development Part 1: Getting Started
by eddieroger on Friday February 11, 2022 @09:28AM
(#30301840)
Get ready to scroll if you do. The first significant chunk of the document was around Nintendo's (in)famous licensing process and instructions. It wasn't surprising, but confirms a lot about what we hear regularly about Nintendo of the 80s and 90s being hard to work with because of licensing and the way they treat third-party developers.
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