Re:Show HN: Full Freeciv client running on WebAssembly
by hello0990911 on Sunday January 23, 2022 @03:26AM
(#30044565)
Does not work on firefox
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Re:Show HN: Full Freeciv client running on WebAssembly
by freeciv21 on Sunday January 23, 2022 @09:13AM
(#30046263)
Admittedly we have not tested on firefox as much, but I suspect that is happening is that we have a race condition in waiting for the 30+MB package of wasm and data files to load.
Re:Show HN: Full Freeciv client running on WebAssembly
by fouc on Sunday January 23, 2022 @11:39AM
(#30047557)
I generally think it'd be wise to develop for either Safari or Firefox first. Then fix for Chrome after.
i.e. develop for the underdog(s) first.
Re:Show HN: Full Freeciv client running on WebAssembly
by mikea1 on Sunday January 23, 2022 @10:21AM
(#30046753)
This is impressive and shows a lot of dedication!
How are you hosting the site and assets?
Re:Show HN: Full Freeciv client running on WebAssembly
by freeciv21 on Sunday January 23, 2022 @10:43AM
(#30046968)
Hetzner, with Cloudflare to do the CDN for such large game assets.
Re:Show HN: Full Freeciv client running on WebAssembly
by pmarreck on Sunday January 23, 2022 @12:14PM
(#30047933)
same issue in FF I think. "Couldn't start server"... and it is a pretty quick timeout, like 2 seconds
Re:Show HN: Full Freeciv client running on WebAssembly
by Andrew_nenakhov on Sunday January 23, 2022 @05:21AM
(#30045057)
The link with the Curse of Monkey Island works fine on my Firefox mobile
Re:Show HN: Full Freeciv client running on WebAssembly
by singularity2001 on Monday January 24, 2022 @08:12AM
(#30057153)
Does not work on Chrome or Safari either