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Re:The SNESticle Liberation Project by Pxtl on Monday January 17, 2022 @07:16PM (#29973257)
Yeah, I remember DreamSNES on the Dreamcast ran like a dog, so not surprised that a lot of assembler is needed to make it work on platforms of that era.
Re:The SNESticle Liberation Project by sli on Monday January 17, 2022 @08:18PM (#29973715)
The original bsnes back in the day (before higan and the modern bsnes) required quite a high end machine to run playably in accuracy mode so yeah, this all tracks.
Re:The SNESticle Liberation Project by anthk on Tuesday January 18, 2022 @07:10AM (#29977951)
The 90 MHZ CPU for the dreamcast is not that powerful. A Pentium MMX would barely run ZSNES with a frameskip value of 2, 8000 hz audio and the lowest supported res.