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Re:Why is the Simula One so expensive? by kipple on Thursday January 13, 2022 @12:58PM (#29924133)
Nice! That makes it more attractive.

Depth mapping would be great too, like I could pin virtual artifacts to my physical environment? Yes please.

Re:Why is the Simula One so expensive? by kanetw on Thursday January 13, 2022 @01:01PM (#29924178)
I'm experimenting with mmWave RADAR to get depth mapping without the idiosyncrasies of stereo RGB cameras. Especially in wildly varying environments I think that's the way to go over traditional camera-based SLAM. But if it turns out to be unfeasible, nothing's stopping us from adding more tracking cameras and doing it that way.