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Re:Genshin Impact made more money in its first year than any... by sudosysgen on Thursday November 04, 2021 @03:42PM (#29111649)
The gameplay really isn't shallow. If you want to be a casual and not get too much into it, it is. Otherwise, there is a lot of depth you can get into. It's just that in your first 5 hours there is not much incentive, which is fine, at that point you haven't even unlocked half of the map.

The thing with Genshin that makes the mechanics rewarding durably is a consequence of the gacha for a free to play - each account is different. So you can't just use the same tactics as other people, you have to take what you get and make it work. In the process you have to learn the combat mechanics - animation cancelling, ICD, energy recharge, character switching, geo reactions and shields, crit-rate optimization, i-frames, stamina consumption, character grouping, resistances, swirling, elemental mastery, etc...

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