One of my favorite games, if not overall favorite. It's impossible to find a new copy now. Any legal copy you find is likely only a CD-key from some reseller site, or a physical disc for PS3/Xbox 360.
It's not available from Ubisoft's store, nor Steam's store (where I purchased my copy).
And uhm.. eternal terminal? https://eternalterminal.dev/ (discussed in 2019 https://news.ycombinator.com/item?id=21640200)
And, perhaps others? There's this article https://console.dev/articles/ssh-alternatives-for-mobile-low... (edit: I just submitted it to HN https://news.ycombinator.com/item?id=29081008)
Very refreshing, I really appreciate that choice. As humans in tech I'm sure it's frustrating that everything requires accounts and constantly online services, since we can imagine the software working perfectly fine without it. Games are especially nefarious with account requirements, but even different work software will fail without an account. Using a modern 3D art authoring pipeline can easily have you logged in to two or three services while you work.
I buy all of my music through bandcamp, download the FLAC files to my home server and play those. I prefer to pay an artist for their work directly or a label who might offer a physical or shirt/patch/etc. I also like the concept of buying an album because often times the album is a complete work, not a loose collection.
I tried spotify for a few days and it was a poor experience as the suggestions were terrible, the selection weak, plus they barley pay small artists. No thanks.
> I'm working on the side on creating a company and those opinions lead me to choose the harder path of desktop applications which don't need Internet connection for anything that doesn't require it by definition. They're more resilient and comfortable to use. I'll probably fail, but I really can't make any other choice at the moment, I need to at least try and see for myself.
Is that in line with the offline-first movement ? I can only cheer you on this journey, because constant connectivity eats our focus and our planet. I'd love to see what you come up with :)
As pertains to lowtechmagazine - Love these guys, love the idea, love the minimalist culture about it. Fully support it!
This is not really the case on Xbox.
Your general point is taken, but, yet, in this particular case, git is the (or "a") perfect answer to the host not being available. Other remotes could be used to route around the failure.
In the companies I've worked for so far, issue tracker and CI have been self-hosted along with the rest of company infra. One fewer point of failure.
I don't use GitHub for work, but it's always amusing to see the cries of people who do, when it does down from time to time. The ability of many companies around the world to continue operating depends on just one company continuously making the right calls.
In the future, when Ubisoft's servers go down, I won't be able to play Assassin's Creed games anymore, even though the servers don't really provide any value to me as a player.
On Spotify I keep downloading the same songs over and over again. Poisoning the environment more than if I got a CD. These days I try to buy songs to download once and then play in my favourite offline music player.
And of course SSH, the "secure shell", application which doesn't really optimize for shells. Responsiveness of typing things in the shell prompt relies on the quality of the Internet connection and the CPU load on the server machine - a process during which the server doesn't really have anything interesting to say.
I'm working on the side on creating a company and those opinions lead me to choose the harder path of desktop applications which don't need Internet connection for anything that doesn't require it by definition. They're more resilient and comfortable to use. I'll probably fail, but I really can't make any other choice at the moment, I need to at least try and see for myself.