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Re:Fast-Paced Multiplayer (Part I): Client-Server Game Archi... by Sohcahtoa82 on Tuesday October 26, 2021 @07:28PM (#29007741)
You are wrong, sir. Allow me to present evidence:

https://gfycat.com/CalmVillainousDore

https://youtu.be/TBTS7Zdw4IU

https://youtu.be/BnZ_FQKrR90?t=100

https://youtu.be/ga_gqES2KQk

I mean, maybe it's changed and PUBG now has server-side hit verification. But for a long time, it didn't.

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