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Re:Photoshop’s journey to the web by coldtea on Tuesday October 26, 2021 @03:16PM (#29004929)
>I've been working in games for the better part of a decade, at AAA scale for the last three years, and this is pure fantasy.

Maybe we should stop caring for AAA games then? What happened to gameplay instead of "this new game has 10% more detailed graphic assets"?

Re:Photoshop’s journey to the web by Kapura on Tuesday October 26, 2021 @03:31PM (#29005135)
Well, I'm a gameplay programmer and I seem to always be busy somehow, so idk maybe you need to play different things?
Re:Photoshop’s journey to the web by coldtea on Tuesday October 26, 2021 @06:21PM (#29007107)
A, the 'individual example supposed to refute general trend' fallacy...

As if I said/meant that gameplay-based games didn't exist (as opposed that the industry and market has a heavy AAA/get newest GPU/ emphasis).

Not to mention that AAA light on gameplay and full on assets also hire gameplay programmers. It's not about gameplay programmers being busy, or gameplay-heavy games existing.

It's about having many more gamers stop chasing graphics to the detriment of gameplay - or in fact, stop chasing graphics, period.

Re:Photoshop’s journey to the web by Godel_unicode on Tuesday October 26, 2021 @04:54PM (#29006118)
Miles Morales was dope, really nice work.
Re:Photoshop’s journey to the web by Godel_unicode on Tuesday October 26, 2021 @04:45PM (#29006036)
The kind of games I really like are 4x strategy games, RPGs like Skyrim that have cinema-quality graphics, and highly mechanical games like Rocket League. The mobile equivalent for those games are always hot garbage when compared with the AAA version. The strategy games and mechanical games always fall apart because kbm/controller precision can't be achieved on a touchscreen, and the RPGs fall down because the graphics suck and the screens are way too small.
Re:Photoshop’s journey to the web by jcelerier on Tuesday October 26, 2021 @07:12PM (#29007582)
Yes, also let's stop going to see Marvel movies and focus on arthouse cinema instead. I'll see you at the next Solaris (1972) screening !
Re:Photoshop’s journey to the web by coldtea on Wednesday October 27, 2021 @09:41AM (#29013167)
Well, I'd take Solaris (1972) over any and all Marvel crap too.

And viewers in general would gain much more subtle understanding of the world, appreciation of art, mature emotions and storytelling, exposure to global cultures (not just heroes-in-spandex-Hollywood-commercial monoculture) and lots of other things besides, if they didn't watch Marvel movies and watch arthouse cinema instead.

Or, as we call it here, just "cinema" (it doesn't need a qualifier, we call the rest "Hollywood crap" instead).