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Re:Playstation 3 Architecture by em500 on Wednesday October 20, 2021 @06:21PM (#28937572)
The hype was probably mostly from "Crazy" Ken Kutaragi, who had a knack for dialing the Playstation hype beyond 11. The PS2 was already supposed to replace your home PC and revolutionize ecommerce and online gaming and plug yourself into the Matrix [1]. In the past he was compared to Steve Jobs by some, but in hindsight he seems more like Sony's Baghdad Bob.

[1] https://www.newsweek.com/here-comes-playstation-2-156589

Re:Playstation 3 Architecture by monocasa on Wednesday October 20, 2021 @06:31PM (#28937674)
At least the home computer part of that was a shtick to avoid some european import taxes. https://www.theguardian.com/technology/2003/oct/01/business....

I've heard on the grapevine that the PS3's OtherOS facility was internally thought of as another go at the same idea. "Look, judge, it's a general purpose computer for reals this time. Your own universities are using it in super computing clusters, without ever launching a game".

Re:Playstation 3 Architecture by djmips on Wednesday October 20, 2021 @09:06PM (#28938996)
Being forced kicking and screaming into the multicore on the PS3 improved our PC codebase by quite a good margin. So what I'm trying to say is that the hype was real, we have gone multicore, just not with the Cell architecture.
Re:Playstation 3 Architecture by Dylan16807 on Thursday October 21, 2021 @02:45AM (#28941173)
Did the 360 not drag things into multicore very similarly? Pretending its CPU has one core is a pretty similar experience to pretending a PS3 has no SPEs.