At least the home computer part of that was a shtick to avoid some european import taxes. https://www.theguardian.com/technology/2003/oct/01/business....
I've heard on the grapevine that the PS3's OtherOS facility was internally thought of as another go at the same idea. "Look, judge, it's a general purpose computer for reals this time. Your own universities are using it in super computing clusters, without ever launching a game".
Being forced kicking and screaming into the multicore on the PS3 improved our PC codebase by quite a good margin. So what I'm trying to say is that the hype was real, we have gone multicore, just not with the Cell architecture.
Re:Playstation 3 Architecture
by Dylan16807 on Thursday October 21, 2021 @02:45AM
(#28941173)
Did the 360 not drag things into multicore very similarly? Pretending its CPU has one core is a pretty similar experience to pretending a PS3 has no SPEs.
[1] https://www.newsweek.com/here-comes-playstation-2-156589