Re:Call of Duty Adds Kernel Level Driver for Anti-Cheat
by temporarrry0923 on Wednesday October 13, 2021 @08:18PM
(#28859134)
100% this. Coming from someone who made one myself :p if everyone had to do it to cheat, cheating would be OVER at a casual level, and a minor issue at semipros/pros (even irl tourneys can be hacked! see forsaken).
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Re:Call of Duty Adds Kernel Level Driver for Anti-Cheat
by int_19h on Thursday October 14, 2021 @01:31AM
(#28860821)
But why would it cost hundreds or dollars? I can see why a DIY solution might, but if there's demand for it, surely it can be packaged as a plug-and-play device, and manufactured at scale for a lot less?
Re:Call of Duty Adds Kernel Level Driver for Anti-Cheat
by novok on Thursday October 14, 2021 @04:00PM
(#28869225)
Camera + beefy computer + input device, maybe an external motor based thing if controllers are crypto locked by manufacturers in the console case.
Even if you made a specialized item it would still cost a lot mostly due to the ML requirements. Maybe smartphone + a specialized input device would reduce the 'cost', but you still need to buy a several hundred dollar cell phone.
Re:Call of Duty Adds Kernel Level Driver for Anti-Cheat
by temporarrry0923 on Thursday October 14, 2021 @11:20AM
(#28865521)
I can't see that taking off at scale, but certainly in the semipro level it would be used.
Besides, I know like 90% of cheaters are 14 year old kids who used the first google result because it's so easy to. Any resistance and that'll stop a majority