Re:The predecessor to Google Earth was clumsy, yet powerful
by sigg3 on Friday September 24, 2021 @01:24PM
(#28645358)
And it was stolen by Google, apparently.
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Re:The predecessor to Google Earth was clumsy, yet powerful
by Lammy on Friday September 24, 2021 @01:45PM
(#28645607)
Not exactly: https://pando.com/2015/07/01/cia-foia-google-keyhole/
One of my favorite coincidences is how the mapping startup has the same name as NRO’s series of orbital surveillance platforms: https://en.wikipedia.org/wiki/KH-11_Kennen
This is also where the “K” in “KML” comes from (Keyhole Markup Language)
Re:The predecessor to Google Earth was clumsy, yet powerful
by c0nsumer on Friday September 24, 2021 @02:56PM
(#28646447)
Probably not a coincidence. The Keyhole name was in the public realm prior to this. (It'd been used within the intelligence community since the late 50s.)
Re:The predecessor to Google Earth was clumsy, yet powerful
by Rebelgecko on Friday September 24, 2021 @03:46PM
(#28646958)
I believe it was an intentional reference
Re:The predecessor to Google Earth was clumsy, yet powerful
by khazhoux on Friday September 24, 2021 @01:47PM
(#28645626)
Except a court decided they didn't.
This company didn't have a claim on the idea of 3D visualization of the planet.
Re:The predecessor to Google Earth was clumsy, yet powerful
by rhacker on Friday September 24, 2021 @02:53PM
(#28646411)
By Jury. And at the time Google was a highly popular company. I still think a lot of large companies get away with stealing the candy from others.
Re:The predecessor to Google Earth was clumsy, yet powerful
by khazhoux on Friday September 24, 2021 @02:59PM
(#28646480)
But Keyhole did not steal anyone's candy. The origin for the product (and I'm paraphrasing the story here, secondhand) was actually SGI'ers had developed a method for efficiently rendering gigantic textures at multiple levels of detail. They looked for the largest texture they could find for their demos, and that turned out to be high-res terrestrial imagery. This demo app then turned into the Keyhole product itself.
This technology was developed inside the world's leading computer graphics company, where people spent 24/7 thinking about how to render 3D graphics and textures better, faster, at higher resolutions. And Keyhole was merely a 3d app that happened to be showing the planet. The other company did not have a valid claim against that.