Re:Sid Meier and the meaning of ‘Civilization’
by og_pixel on Thursday September 23, 2021 @04:19AM
(#28626545)
It is definitely a thing in Civ 6: Gathering Storm. I don't think it was a feature before that.
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Re:Sid Meier and the meaning of ‘Civilization’
by vanderZwan on Thursday September 23, 2021 @04:21AM
(#28626563)
Civ 2 had pollution and rising sea levels due to melting ice caps. The most interesting unintended gameplay that came out of that must have been the Eternal War savefile:
Re:Sid Meier and the meaning of ‘Civilization’
by ant6n on Thursday September 23, 2021 @05:50AM
(#28627125)
Civ 1 had global warming as well, triggered by pollution (which can be a result of industry/city-size, but also as a result of using nuclear weapons). In my very first civ1 game, I eventually took over the Earth with nkues, in the 2500s, but it caused terrible global warming turning the whole world into swamp and desert, which in turn shrunk nearly all the cities down to size 1 due to famine.