Re:Dawn: A WebGPU Implementation
by zarzavat on Sunday September 19, 2021 @07:38AM
(#28583532)
They should just use sexpr and call it a day. Nobody is going to write shaders in that stupid language anyway. Call it Not-Spirv to make Apple legal happy.
[ Parent
| on HN ]
From my point of view WebGL and WebGPU are of limited usefulness anyway.
If WebGL progress is to be replicated by WebGPU, in 10 years everyone might eventually support it properly.
Where will native 3D APIs in 10 years time?