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Re:The ultimate cross platform language by reitzensteinm on Wednesday August 03, 2011 @06:06AM (#2840494)
I've written several games in Haxe, which are cross platform. See:

http://www.bigblockgames.com/games/supergoblin/

and

http://itunes.apple.com/us/app/super-goblin-war-machine/id43...

...and there's a Windows and Mac build as well.

I don't know the author, and only used it because it had built up quite a community already. The discussion groups have 16 topics active within the last 24 hours.

Haxe is a very solid language, similar to javascript, but with strong typing plus type inference. More than acceptable to use day to day.

The compiler outputs Flash files, Neko VM (its own VM, used for servers), Javascript and C++ in a rock solid way. I can count the number of times a bug in the C++ output caused it to not compile on one hand, and I've never had a logic error, where the C++ compiled but caused an inconsistent result. Java and other backends are in their infancy, but they're coming.

The author makes many popular web games in Haxe, and uniquely, the client side javascript, server side multiplayer, web framework and Flash files all come from the same code base. The power of that is incredible.

Most importantly, the entire language, runtime, C++ output etc is all open source. It's not for everybody, but it's a great language for those that need the features it provides.

To dismiss it like you are is frankly kind of insulting. If you aren't interested, that's fine, 95%+ of the people on Hacker News won't be. Move along, or cogently criticize it, but there's no need to be flippant. It's in no way a silver bullet, but it does bring something unique to the table, and to me that deserves respect.

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