Re:The Fatiguing Effects of Camera Use in Virtual Meetings [...
by thecoppinger on Monday August 30, 2021 @07:18AM
(#28354492)
> Contrariwise, when you are speaking/presenting, use an external camera (the one in your laptop/ipad/phone is optimized for thickness and thus the lens sucks) and a good soft key light.
I recently did a fair bit of research into this exact setup and landed on a Logitech StreamCam and a Elgato Key Light.
Well worth the money if you’re interested in achieving a high consumer grade level of quality, just be sure to purchase an adapter for the StreamCam as it is (infuriatingly) wired with a USB C connector.
Re:The Fatiguing Effects of Camera Use in Virtual Meetings [...
by sneak on Tuesday August 31, 2021 @01:36AM
(#28364302)
I find it infuriating when things still use old, non-reversible USB. Everything I plug my Logitech 4K camera into has USB-C ports.
Re:The Fatiguing Effects of Camera Use in Virtual Meetings [...
by thecoppinger on Wednesday September 01, 2021 @06:05PM
(#28386102)
That’s fair, but for something like a 1080 webcam used by amateur streamers, USBC seems like a poor choice. Perhaps there’s a bandwidth issue I’m missing.
Re:The Fatiguing Effects of Camera Use in Virtual Meetings [...
by fistynuts on Monday August 30, 2021 @11:29AM
(#28356597)
720 is the default for Google Meet and gives a decent quality picture imo. There's definitely value in seeing others at that resolution - the restricting factor is people's unreliable or narrow bandwidth internet connection.
Maybe once video calls are routinely 1080p/2160p it will matter more, but 320p (the default for most systems today) at a low bitrate isn’t really doing much. You might as well shut it off unless you’re leading the meeting at that moment.
Contrariwise, when you are speaking/presenting, use an external camera (the one in your laptop/ipad/phone is optimized for thickness and thus the lens sucks) and a good soft key light.