2 out of 3 of the items you wrote down has to deal with old baggage, so whatever form of language you are dealing with those, you aren't going to have a good time. You can either bite the bullet and write the type definitions yourself, or just disable the type system altogether, which, if you can isolate it to a certain area in the code, you are fine.
If you are writing code that some other person is going to read and/or you are interested in having it behave reliably in the long run, I think a static type system is a must. Coupled with good unit tests, if the type checker does not complain, you can be very confident the code you wrote is working and will work for a vast majority of the cases.
Typescript is especially great because, unlike some other statically typed languages, you can choose not do use it in some cases (e.g., setting up mocks for tests, writing a small script to see how stuff works, etc), which is liberating.
I went from Python to Typescript. Python is still my go-to language for random tasks, though unless I have a good reason to do otherwise, I don't want to deal with a production codebase that does not do static type analysis anymore. I don't know others, but I just get more done in less amount of time in this way.
I recently had to take over development of a fairly large legacy application and the first thing I did was convert the core of it to Typescript, that process uncovered a lot of bugs around handling of input/output especially lack of null/undefined checking. Typescript replaces a lot of the effort that used to spent on JSDoc type annotations and unit tests (of course tests are still required but it reduces the scope of possible input from any possible type to a smaller subset).
One thing that works really well with Typescript codebases is to push the untyped code (such as legacy libraries) and input validation to the edges of the application, and ensure the core is fully type safe.
Can’t this be accomplished with JavaScript? Assuming your interested in clean code and best practices.
“Coupled with good unit tests”
Can’t you also write unit tests in JavaScript?
“if the type checker does not complain, you can be very confident the code you wrote is working and will work for a vast majority of the cases.”
This is a false sense of security. “Compiling” without errors just tells me I did not do something dumb like assign a string to an int. Is this really the main issue devs have? From what I have seen no… Devs usually need to chase down and understand the code regardless of type checking.
Thanks for your perspective!
I disagree. Working towards a successful "compile" isn't much different than TDD. The number of runtime errors I run into is significantly lower with TS than it ever was without which gives a very real sense of security.
You do need to understand the code but without types it can be very difficult to track down all the places that need to be fixed when you need to change your data model. Types are more important for refactoring than writing IMO
There's nothing that prevents you from swimming against a stream, but we know swimming with the stream is faster. Same thing here. It's not impossible in javascript, but typescript makes code maintenance much more easier.
> Can’t you also write unit tests in JavaScript?
"Being more than sum of its parts" and all that.
> This is a false sense of security. “Compiling” without errors just tells me I did not do something dumb like assign a string to an int. Is this really the main issue devs have? From what I have seen no… Devs usually need to chase down and understand the code regardless of type checking.
Typescript does not solve all the software engineering problems. It makes common problems and annoyances much more easy to handle.
Word on the street says that C programmers are usually expert engineers that know what they're doing. Yet, I had to deal with those conversion errors all the time. That C code isn't a random CRUD application on a simple website. That can be software embedded in controllers in sensitive equipment, or equipment that will be harder to update. So it's even more important to get it right. And yet...
1 - there is very little third-party JS at Google due to historical issues interoperating with the Closure compiler, as documented in the post.
2 - Strict type checking is used and continually made stricter.
3 - Yes, when you have thousands of engineers contributing to the same code base for some quite sophisticated web applications, type checking is extremely useful.
Many libraries come with TS support out of the box and the autocomplete and automatic renaming across files is quite nice.
I'm using strict mode and didn't have issues yet, but I'm just at the beginning, so let's see how it goes.
These "workarounds" are typically to use third-party or hand-rolled type defs. The other common case is to write and use typeguard functions that do runtime type checking but can contextually narrow types inside conditional blocks that use them. It's a little extra work, but the ROI is there, in my experience.
> 2 - Turn off strict type checking due to third party component compatibility. (issue: isn't the purpose of typescript type checking?)
I've never seen this done. I'd always take one of the approaches I mentioned above.
> 3 - Is type checking really needed for most applications? (assuming some flavor of CRUD with the occasional special sauce). (issue: seems a bit academic unless your working on a webapp for the mars rover)
The productivity gains alone make it worth it, IMO. Refactoring without worry that you forgot to maybe update one place is just so freeing. Amazing auto-complete and intellisense makes it so much easier to work with third party libs you're unfamiliar with. And the best part is of course that many simple mistakes get caught before you even run your code at all. It takes me less time to write TS code than it does to write the equivalent JS in even simple projects. A higher likelihood of writing correct code is valuable in just about any setting, not just space projects.
I think it may take a little bit of time for things to "click", but once they do, it's usually much faster/easier/safer to work in TS.
For programming in it on anger, only when the underlying framework is also written in Typescript.
It is so liberating to just code in JavaScript with a plain <script/> include, without the pleothora of FE build tools.
Maybe one day browsers will actually replace JavaScript with Typescript.
1 is almost a non issue. Most libraries have decent types and TS has features for adding types yourself in your project.
2 - I've never had to disable strict mode to get a library working. Worst case you can use things like `any` as an escape hatch out of TS but it is usually tucked away in a black box that is nicely typed. Do you have examples?
3 - Correctness is important for most professional software not just billion dollar NASA projects. Runtime errors cause crashes which wrecks UX.
1 - Work-arounds for interoperability with non typescript / legacy third party dependencies. (issue: ugly, non consistent code)
2 - Turn off strict type checking due to third party component compatibility. (issue: isn't the purpose of typescript type checking?)
3 - Is type checking really needed for most applications? (assuming some flavor of CRUD with the occasional special sauce). (issue: seems a bit academic unless your working on a webapp for the mars rover)
This is coming from someone who programmed in java, .net, strongly typed languages for years and then feels like javascript is being held back with typescript. I love programming in vanilla javascript using frameworks (in this order) vuejs, reactjs, and charge extra to work on angular.