Pity that outside Android 10+ and a couple to Swift ports, most AAA studios don't care.
Now that Microsoft owns Doom, let's see how long it holds its Vulkan implementation.
I don't see what this has to do with your argument
Just like yours doesn't.
Mine does.
> skohan: failing to support open standards is not developer friendly
> pjmlp: closed standards are developer friendly, because Vulkan is inadequate.
> skohan: Vulkan is provably adequate
> pjmlp: Microsoft will use its cash advantage to prevent the successful use of open standards, and is therefore developer friendly???
I don't buy that Vulkan is not a first-class choice for graphics. To the extent that it has issues, it's only because of (developer hostile) lack of support from major software vendors.