Re:Doom Running on an IKEA Lamp [video]
by Sohcahtoa82 on Monday June 14, 2021 @02:15PM
(#27506125)
I'd like to see the DOOM engine written entirely in Python without using any GPU rendering besides the frame buffer.
DOOM ran in 320x200 at 30 fps on a 33 Mhz CPU, which gives it less than 18 clock cycles per pixel rendered. I doubt Python could get anywhere close to that.
That would be WebGL and Javascript, I presume?
I tried running a Quake port in that vein, but sadly none of the computers I own were able to play it without stuttering.