Re:Death by Pokémon Go: The costs of using apps while drivin...
by ekianjo on Friday June 11, 2021 @11:14PM
(#27481177)
Just briefly went through the paper, the model seems overly simplistic to make this extraordinary claim. Plus, they are not looking at confounding factors, time of day, etc, etc... If you want to prove that one variable is stronger than others, you need to include more than one variable...
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Re:Death by Pokémon Go: The costs of using apps while drivin...
by lixtra on Saturday June 12, 2021 @02:47AM
(#27482196)
The title and the fact that they calculated the damage down to the dollar are good signs that the value of the paper is in learning from its flaws, not the conclusions.
Re:Death by Pokémon Go: The costs of using apps while drivin...
by scotty79 on Saturday June 12, 2021 @03:56AM
(#27482556)
They didn't calculate health benefits that Pokemon GO induced by making people walk and bike more.
Re:Death by Pokémon Go: The costs of using apps while drivin...
by aaron695 on Saturday June 12, 2021 @08:36AM
(#27484037)
"policy recommendations require a consideration of both costs and benefits and we have made no attempt to calculate the economic benefits of using mobile devices while driving. We acknowledge, though, that identifying any economic benefits of playing Pokémon GO while driving stretches our imaginations"
They narrowed it down to just driving.
It's a bit weaselly to not try and find the value.
Napkin Maths, a movie is $5 per hour. Driving for a hour playing Pokemon Go is worth ~$5. But it's also worth ~$5 per hour walking. So the Napkin Maths fails.
Re:Death by Pokémon Go: The costs of using apps while drivin...
by emodendroket on Saturday June 12, 2021 @08:30AM
(#27484001)
It would seem to indicate a wild lack of focus if the same paper was analyzing traffic fatalities and the health benefits of walking.