I think the best “clean code” programming advice is the advice writers have been saying for centuries. Find your voice. Be direct and be brief. But not too brief. Programming is a form of expression. Step 1 is to figure out what you’re trying to say (eg the business logic). Then say it in its most natural form (switch statements? If-else chain? Whatever). Then write the simplest scaffold around it you can so it gets called with the data it needs.
The 0th step is stepping away from your computer and naming what you want your program to express in the first place. I like to go for walks. Clear code is an expression of clear thoughts. You’ll usually know when you’ve found it because it will seem obvious. “Oh yeah, this code is just X. Now I just have to type it up.”
I'm as big an advocate of "top-down" design as anyone, and I have also wished for such a tool. When you just want to know "what behavior comes next", all the abstractions do get in the way. The IDE should be able to "flatten" the execution path from current context and give you a linear view of the code. Sort of like a trace of a debug session, but generated on-the-fly. But still, I don't think this is the best way to write code.
However, what you're asking for is a design style that's hard to implement I think without language tooling (for example identifying effectful methods).
That is, given a "clean code like":
auto DoTheThing(Stuff stuff) -> Result {
const auto foo = ProcessSth(stuff);
const auto bar = ValidateSthElse(stuff);
return DoSth(foo, bar);
}
The tool would inline all the function calls. That is, for each of ProcessSth(), ValidateSthElse() and DoSth(), it would automatically perform the task of "copy the function body, paste it at the call site, and massage the caller to make it work". It's sometimes called the "inline function" refactoring - the inverse of "extract function"/"extract method" refactoring.I'd really, really want such a tool. Particularly one where the changes were transient - not modifying the source code, just overlaying it with a read-only replacement. Also interactive. My example session is:
- Take the "clean code" function that just calls a bunch of other functions. With one key combination, inline all these functions.
- In the read-only inlined overlay, mark some other function calls and inline them too.
- Rinse, repeat, until I can read the overlay top-to-bottom and understand what the code is actually doing.
So I recently made a quick&dirty interactive mock-up of how such an editor feature could look. The mockup is just a web page with javascript and html canvas, so it's easy to try here: https://emilprogviz.com/expand-calls/?inline,substitution (Not mobile friendly, best seen on desktop)
There are 2 different ways to show the inlining. You can choose between them if you click the cogwheel icon.
Then I learned that the Smalltalk editor Pharo already has a similar feature, demonstrated at https://youtu.be/baxtyeFVn3w?t=1803 I wish other editors would steal this idea. Microsoft, are you listening?
My mock-up also shows an idea to improve code folding. When folding / collapsing a large block of code, the editor could show a quick summary of the block. The summary could be similar to a function signature, with arguments and return values.
In particular, the SieveOfErastothenes() call, which I can inline, and inside the overlay, I can inline the call to MarkMultiples(), and the top-level variable name `limit` is threaded all the way down.
Please don't take that demo site down, or publish it somewhere persistent - I'd love to show it around to people as the demonstration of the tool I'm looking for.
> When folding / collapsing a large block of code, the editor could show a quick summary of the block.
I love how you did this! It hasn't even occurred to me, but now that I saw it, I want to have this too! I also like how you're trying to guess which branches in a conditional won't be taken, and diminish them visually.
EDIT: Also, welcome to HN! :).
Feel free to spread the URL around, I plan to keep it online for the rest of my life, or until the feature is available in popular editors - whichever comes first. And if someone wants to mirror the demo elsewhere, it should be easy to do so, since it's client-side only and MIT licensed.
> Also, welcome to HN! :)
Thanks! Been lurking here in read-only mode for years, but today I finally had something to contribute.
I've been maintaining my own notes on the kind of tools I'd like to have, with hopes to maybe implement them one day, and your videos covered more than half of my list, while also showing tons of brilliant ideas that never occurred to me. I'm very happy to see that the pain points I identified in my programming work aren't just my imagination.
Also, on a more abstract level, I love your approach to programming dilemmas, and it's the first time I saw it articulated explicitly: when there are two strong, conflicting views, you do a pros/cons analysis on both, and try to find a new approach that captures all the benefits, while addressing all the drawbacks.
I've sent you an e-mail a while ago, let me know if it got through :). I'll be happy to provide all kinds of feedback on the ideas you described in your videos, and I'd love to bounce the remaining part of my list off you, if you're interested :).
> today I finally had something to contribute
That's a first-class contribution. I think you should post the link to your site as a HN submission, using title "Show HN: Ideas for better programming tools" ("Show HN" being a marker that you're submitting your own work).
> when there are two strong, conflicting views, you do a pros/cons analysis on both
Yeah, it's not easy... I've participated in endless, looping debates as much as anyone - I guess it's just human psychology. But with enough conscious effort, I find that it's sometimes possible to take a step back, take a fair look at both sides, and design a best-of-both-worlds solution. I'll apply this method again in future videos, and if I can inspire a few more people to use it, that's great. Making the programming world a tiny bit less "tribal" and a bit more constructive.
> I've sent you an e-mail a while ago
Yeah, let's continue our discussion over email. I replied to your email from my private address, let me know if it got through.
> That's a first-class contribution. I think you should post the link to your site as a HN submission
"First-class contribution" gave me tears of joy :) I'd like to "Show HN" in a few months. Once I post there, I might get a lot of comments, and I want to be available to answer the comments and make follow-up videos quickly, but currently my personal life is too busy.
From talking to others, as well as spending way too much time on HN, I think the answer is, "quite a lot". Perhaps not relative to the number of programmers, but in absolute terms, I'm pretty sure there's a hundred strong ideas to be found among just the people who comment here.
I do feel that our industry has an implicit bias against those ideas - I think it's a combination of, if you complain you get labeled as whiny, and working on speculative tooling is considered time spent not providing business value.
> let me know if it got through.
Yeah, I got it, thanks! I'm desperately trying to trim down my draft reply, because I somehow managed to write a short article when describing two of my most recent ideas :).
> I'd like to "Show HN" in a few months.
Sure, take your time :). But I think people will love what you're already have. It's not just the ideas you're presenting, but also a kind of "impression of quality" your videos give.
Do you actually want to overlay the code directly into the parent method or would a tooltip (similar to hyperlink previews) work? I wondering how expanding the real estate space would help with readability and how the userflow would work.
For example, code folding made a lot more sense because the window would have those little boxes to fold unfold (which is basically similar to the act of inline and un-inline).
So, if I have a code like:
auto Foo(Bar b) {
return b.knob();
}
auto Frob(Frobbable f) {
auto q = Foo(f.thing());
return q.quux(f.otherthing());
}
auto DoSth(Frobbable frobbie) {
auto a = Frob(frobbie);
return a.magic();
}
Then I want to mark the last function, and automatically turn it into: auto DoSth(Frobbable frobbie) {
auto foo_1 = frobbie.thing();
auto q_1 = foo_1.knob();
auto frob_1 = frobbie.otherthing();
auto a = q_1.quux(frob_1);
return a.magic();
}
Or something equivalent, possibly with highlights/synthetic comments telling me which bits of code came from where. I want to be able to keep inlining function calls like this, until I hit a boundary layer like the standard library, or a third-party library. I might want to expand past that, but I don't think I'd do that much. I'd also like to be able to re-fold code I'm not interested in, to reduce noise.What such tool would do is automating the process I'm currently doing manually - jumping around the tiny functions calling other tiny functions, in order to reassemble the actual sequence of lower-level operations.
I don't want this to be a tooltip, because I want to keep expanding past the first level, and have the overlay stay in place until I'm done with it.
EDIT: languages in the Lisp family - like Common Lisp or Emacs Lisp - feature a tool called "macroexpander". Emacs/SLIME wraps it into an interactive "macrostepper" that behaves pretty much exactly like the tool I described in this discussion thread.
EDIT2: See the excellent demo upthread by ' emilprogviz - https://news.ycombinator.com/item?id=27306118. That's the kind of tool I had in mind.
How would you deal with multiple levels of nesting? :) Let's say you're at level 5 which is pretty reasonable.
Oh and I also forgot about languages like Java that are heavy on interfaces and DI. That would be interesting to handle.
Learn to read assembly and knock yourself out.
It is directly germane to what you are talking about.
In the process of formalizing axiomatic math, 1+1=2 took 700 pages in a book to formally prove.
The point about assembly is more or less correct. The process of de-abstracting is going to be long and probably not that clear in the end.
I understand what you mean: the assembly commenter is correct, you'll need to actually execute the program and reduce it to a series of instructions it actually performed.
Which is either an actual assembly, or a pseudo-assembly instruction stream for the underlying turing machine: your computer.
Reading the disassembly of the resulting program is pretty unhelpful: any function consists entirely of putting values from the fields of the passed-in structures into the fields of new structures and (tail)calling another function and passing it some mix of old/new structures.
Have you ever seen a codebase with infrastructure and piping taking about 70% of the code, with tiny pieces of business logic thrown here and there? It's impossible to figure out where the actual job is being done (and what it actually is): all you can see is just an endless chain of methods that mostly just delegate the responsibility further and further. What could've been a 100-line loop of "foreach item in worklist, do A, B, C" kind is instead split over seven tightly cooperating classes that devote 45% of their code to multiplexing/load-balancing/messaging/job-spooling/etc, another 45% to building trivial auxiliary structure and instantiating each other, and only 10% actually devoted to the actual data processing, but good luck finding those 10%, because there is a never-ending chain of calling each other: A.do_work() calls B.process_item() which calls A.on_item_processing() which calls B.on_processed()... wait, shouldn't there been some work done between "on_item_processing" and "on_processed"? Yes, it was done by an inconspicuously named "prepare_next_worklist_item" function.
Ah, and the icing on the cake: looping is actually done from the very bottom of this call chain by doing a recursive call to the top-most method which at this point is about 20 layers above the current stack frame. Just so you can walk down this path again, now with the feeling.