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Re:Before the iPhone, I worked on a few games for what were ... by viraptor on Thursday May 20, 2021 @04:30PM (#27226787)
That one doesn't seem like purely on Android. I've never seen a device without Bluetooth bugs. The protocol is so complicated and implementation relies so much on chips that never get fixes that I'm surprised it works anywhere.
Re:Before the iPhone, I worked on a few games for what were ... by throwaway894345 on Thursday May 20, 2021 @05:05PM (#27227250)
I wasn't criticizing Android, I was criticizing Android phones. I'm sure iPhone doesn't implement the protocol perfectly either, but we certainly observed fewer issues. Whether that's because our BT stack vendors did more testing with Apple devices or because Apple has fewer bugs or both, I'm not sure.
Re:Before the iPhone, I worked on a few games for what were ... by jandrese on Thursday May 20, 2021 @09:18PM (#27229478)
From my experience Apple’s Bluetooth stack is more stable than a typical Android stack and miles better than the Windows one. I have so many headphones that can pair with a Windows laptop exactly once, getting them to work again requires a full reset on both sides every time.
Re:Before the iPhone, I worked on a few games for what were ... by astrange on Thursday May 20, 2021 @11:46PM (#27230268)
It was kind of bad until recently, it's ok now but gets a lot of custom protocol help if you buy AirPods.

There's a lot of tuning needed to avoid desense issues when your device supports 3+ wireless protocols - that's why your PC motherboard comes with an external antenna for Bluetooth and your iPhone doesn't.

Re:Before the iPhone, I worked on a few games for what were ... by grishka on Thursday May 20, 2021 @05:47PM (#27227793)
But then they still insist on removing the headphone jacks because "wireless is better".