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Re:Building Self-Managed Teams: A Case Study from Riot Games by twh270 on Thursday May 20, 2021 @08:33AM (#27220298)
Hah, this is me right now. Architects sold the business on a pie-in-the-sky grand vision, and teams are now busy implementing it even though its value is almost certainly a net negative. (Replacing something currently working with a highly over-engineered "platform" solution-for-all that will end up requiring heavy customization for each client.)

On the plus side, it keeps me employed.

Re:Building Self-Managed Teams: A Case Study from Riot Games by uglygoblin on Thursday May 20, 2021 @02:07PM (#27224827)
We are either all on the same project or this is a common outcome ;)
Re:Building Self-Managed Teams: A Case Study from Riot Games by WrtCdEvrydy on Thursday May 20, 2021 @04:59PM (#27227165)
This is the most common outcome from people wanting to make their resumes look "good".
Re:Building Self-Managed Teams: A Case Study from Riot Games by twh270 on Friday May 21, 2021 @03:38PM (#27238891)
The unfortunate situation is that continued employability in this industry almost requires a certain amount of resume-driven-development. It's much harder to get $newJob when your resume is full of stale tech from $currentJob.