Re:Boosting upload speed and improving Windows' TCP stack
by dijit on Tuesday May 18, 2021 @02:55PM
(#27199341)
> This is the sort of thing Linux or *BSD boxes are better suited for.
Definitely, though enabling conntrack on Linux has similar characteristics (forces single thread with some kind of internal mutex) though it can do 5x the b/w..
We tried having stateful firewalls in front of our windows boxen, that's how I know.
Definitely, though enabling conntrack on Linux has similar characteristics (forces single thread with some kind of internal mutex) though it can do 5x the b/w..
We tried having stateful firewalls in front of our windows boxen, that's how I know.
Seems like Cloudflare has an older blog post detailing this too: https://blog.cloudflare.com/conntrack-tales-one-thousand-and...
Anyway, to answer your question: AAA GameDev (and their backends, if highly tailored) are Windows.