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Re:Boosting upload speed and improving Windows' TCP stack by dijit on Tuesday May 18, 2021 @02:55PM (#27199341)
> This is the sort of thing Linux or *BSD boxes are better suited for.

Definitely, though enabling conntrack on Linux has similar characteristics (forces single thread with some kind of internal mutex) though it can do 5x the b/w..

We tried having stateful firewalls in front of our windows boxen, that's how I know.

Seems like Cloudflare has an older blog post detailing this too: https://blog.cloudflare.com/conntrack-tales-one-thousand-and...

Anyway, to answer your question: AAA GameDev (and their backends, if highly tailored) are Windows.

Re:Boosting upload speed and improving Windows' TCP stack by strictfp on Tuesday May 18, 2021 @03:19PM (#27199672)
Maybe try wine? Seriously, it might be very low effort to get the binary to run on wine.
Re:Boosting upload speed and improving Windows' TCP stack by R0b0t1 on Tuesday May 18, 2021 @07:43PM (#27202782)
FYI downvoters, this is a real solution and I've done it for business purposes.