Re:Boosting upload speed and improving Windows' TCP stack
by jandrese on Tuesday May 18, 2021 @02:41PM
(#27199150)
Did it have to be Windows? This is the sort of thing Linux or *BSD boxes are better suited for. I wouldn't even consider a Windows machine for the task unless there's some sort of licensed software you need to run on it to get the job done.
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Re:Boosting upload speed and improving Windows' TCP stack
by dijit on Tuesday May 18, 2021 @02:55PM
(#27199341)
> This is the sort of thing Linux or *BSD boxes are better suited for.
Definitely, though enabling conntrack on Linux has similar characteristics (forces single thread with some kind of internal mutex) though it can do 5x the b/w..
We tried having stateful firewalls in front of our windows boxen, that's how I know.
Seems like Cloudflare has an older blog post detailing this too: https://blog.cloudflare.com/conntrack-tales-one-thousand-and...
Anyway, to answer your question: AAA GameDev (and their backends, if highly tailored) are Windows.